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File: angry b--crush the castle.png -(177.1 KB, 760x549) Thumbnail displayed, click image for full size.
181333 No.23955   [Reply]
I was just reminded of the 'Radical Fishing' incident, where developer Gamenauts took the game mechanics, objectives, creatures and power-ups from the Vlambeer game 'Radical Fishing', changed the graphics and changed 'shooting the fish' to 'slicing the fish' and released their resulting game Ninja Fishing for iOS to great commercial success (while Vlambeer's Radical Fishing remains relatively obscure).

I was also pointed to a game called 'Crush the Castle' today (see screenshot), a physics-based game where you use a trebuchet to launch balls against a structure consisting of rectangles and triangles to make them collapse, and you try to kill the people inside those structures. Sound familiar? It was released half a year before Angry Birds.

Some say it's blatant plagiarism and it should be acted against. But should action really be taken against developers drawing inspiration from other sources? The above two examples are pretty blatant, but the line becomes vaguer in other examples. Is Minecraft an Infiniminer rip-off? Is Terraria a Minecraft rip-off? Is Sonic a Mario rip-off?

It's pretty clear that taking at least some elements has been inevitable in the evolution of video games (neither Angry Birds nor Crush the Castle would've existed without 1976's 'Artillery', Without Nintendo's 'Donkey Kong', there would be no 'Pitfall!', and without 'Pitfall!', Nintendo wouldn't have made 'Super Mario Bros.' as it is. And without 'Super Mario Bros.', there would be no 'Sonic the Hedgehog'. It's not just the platform genre, every video game genre is built on stealing elements from previous games.
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>> No.24225  
My high school literature teacher loved to quote "there is no word under the blue sky that was not spoken previously"
I believe that until a new area is found, all games will somewhat "remind" their predecessors. So, in the end, what makes a game better than the rest is how they use the present technology (by that, I mean like physics engine and/or games that can be "ripped off"/"influenced") to apply the idea.
Luckily for me, I choose games based on their promise of a story/plot rather than mechanics. And, to this day, I can still play games with "shitty graphics"
To exemplify; I played quite a lot adventure games in olden times. Overall, they did not diverged much. But I enjoyed Syberia on a different level than your average adventure game as Sokal told me a beautiful story . And I also still love playing AGS games. Someone can easily claim that they are "derivative of <insert a game here>" But that does not matter in my gaming experience. This can be applied to your generic shooter/FPS or any other genre.
I get goosebumps whenever I hear the word "innovative" but that is how things roll in today's world. They (some argue - lol) say "be the first and be the best" It is not just if you have the idea/technology but how you present (showing off is better suited word, right?), as in the case of angry birds. When I saw the hype around angry birds, I remembered crush the castle as well as some other flash games in the same subgenre. But angry birds had somewhat better appeal, which won it that particular place. Yes, it is a derivative, but as the saying goes "the horns outgrew the ear"
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>> No.24228  
LIMBO has had its art style since at least 2006 (that's when they first released footage of it,) NightSky wasn't even announced until 2007. If one ripped off the other it wasn't LIMBO.
I mean, I assume you're talking about the art style, cause that's the only thing they really have in common from what I can tell.

As a side note, there's also A Crow In Hell (2008) which also shares that sort of style.
>> No.24238  

>I mean, I assume you're talking about the art style

I didn't even consider the art style. I meant the puzzles. I played NightSky before LIMBO and at times 'wow, it's like I'm really playinjg NightSky!' is exactly what I thought, as the solutions (especially to the gravity puzzles) were exactly the same.
>> No.24241  
My bad then.
Either way my point still stands though, LIMBO's development started in 2004 and NightSky's in 2007. Also, if your issues is with puzzles and their solutions wouldn't they have had to, you know, play it? Unless they showed off the puzzles and their solutions in trailers or something.
>> No.24255  

>Unless they showed off the puzzles and their solutions in trailers or something.

That's what I assumed.

Then again if they came up with it on their own it wouldn't be that surprising, it happened multiple times throughout history of mankind (we even have a saying ver here that goes 'the need is the mature of inventions but sometimes there are multiple fathers').

File: tinozep04.png -(48.3 KB, 846x476) Thumbnail displayed, click image for full size.
49497 No.24207   [Reply]
Does /bun/ like idols?
What are your favorite groups?

I like AKB48 and SKE48.

I realize some of the girls have boyfriends probably,but I'm sure some of them don't.

Anyways, here's my favorite girl from SKE48.
I'm 99% sure that she's impure and I would never date her,but she's funny so what can you do.Have her new Gravure release.


I didn't upload it;so be sure to scan for malware.

>> No.24211  
I thought idols were forbidden to have boyfriends, kind of like Jedi.
>> No.24214  
I thought obiwan had a boyfriend called quigon in episode 1.
>> No.24221  
Why does everyone care so much if idols are "impure" anyways?
>> No.24224  
It's probably something along the lines of: "If I can't have her, no one else can have her either."

Besides, getting bent out of shape about the purity of fictional, 2D character is even more retarded, in my opinion, and that happens all the time.
>> No.24237  
Who was the seme?

File: tomoyo298[1].png -(48.7 KB, 675x709) Thumbnail displayed, click image for full size.
49858 No.24181   [Reply]
What a wonderful surprise!
>> No.24182  
File: tomoyo133.png -(59.9 KB, 600x630) Thumbnail displayed, click image for full size.

I was expecting better, seeing as how he went on vacation for so fucking long.
>> No.24192  
I find horribly mangled Japanese to be hilarious, so I'm cool. He explicitly stated it was only a warm-up, anyway.

File: 24058247.jpg -(633.4 KB, 1157x839) Thumbnail displayed, click image for full size.
648647 No.23992   [Reply]
Happy New Year from EST!
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>> No.24013  
Happy new year /bun/~!
>> No.24015  
Happy new year! Hope this one'll bring you happiness!
>> No.24016  
Oshougatsu omedetou, nerds.
>> No.24018  
File: 20120101_newyear.jpg -(124.9 KB, 600x600) Thumbnail displayed, click image for full size.
Akeome, /bun/.
>> No.24019  
Hope you have a fabulous new year, /bun/!

File: swapnote-3ds_400[1].jpg -(23.6 KB, 400x240) Thumbnail displayed, click image for full size.
24194 No.23936   [Reply]
Does anyone else here have a 3DS?
Swapnote was just released, so let's exchange friend codes and send each other some cute messages!

Here's mine: 0130-1755-9398
>> No.23963  
Waiting on the inevitable 3DS revision that includes a second circle pad.

Also, none of the current games on it are "must plays" for me.
>> No.23977  
I own one. I've been having a blast with the GBA games they released to pay back users for the price drop. I was pretty excited to see Fire Emblem: The Sacred Stones on the game list. I've never played a Fire Emblem game before, but I think I'll play more after I finish this one.

As for 3DS games, I recently picked up BlazBlue. I was really disappointed to find that I couldn't use the circle pad. Fighting games with the D-pad, they hurt. ;_;

I'm kind of shy, and lack any artistic talent whatsoever, but if you're alright with receiving odd squigles and unintelligible writings, my friend code is 0602-6257-4705
>> No.23981  
FC: 0602-6298-6114

Hopefully the 3DS will offer more in the way of online games this year. At least most of the upcoming single player games look promising.

File: temp.png -(47.6 KB, 417x298) Thumbnail displayed, click image for full size.
48723 No.23933   [Reply]

File: FeelRecordings.jpg -(152.1 KB, 393x393) Thumbnail displayed, click image for full size.
155772 No.23925   [Reply]
>A netlabel . . . is a record label that distributes its music through digital audio formats . . . over the Internet. . . . netlabels typically emphasize free distribution online, often under licenses that encourage works to be shared (e.g., Creative Commons licenses) . . .

A thread to talk about netlabels, their artists, releases and related topics.
>> No.23926  
File: kanekure_main.png -(415.2 KB, 500x707) Thumbnail displayed, click image for full size.
Maltine Records

The first netlabel I was introduced to. I believe I may have been by seeking out a track used by nyjunkies on 8tracks. I was fairly new to the style of music in general, so it was a very pleasant surprise for me to find out that people were releasing it gratis. I highly recommend exploring Maltine's releases, I haven't found many that I didn't enjoy a lot. A few somewhat randomly selected recommendations:

[MARU-056] 芳川よしの - Beyond The Chasm
I think may have been the first release I picked up. It's at least the first that stands out, I really enjoyed the way he fit the sampled verse in "Cagayake!Girls (yoshino's 8va-step remix)" over a rhythm much different from the original.

It was really sad for me to try to find more by this guy, only to learn he apparently died at age 18. Pretty amazing to me that he was producing on the level that he was before that.

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>> No.23927  
File: [BK-K_010]Elect-LO-nica_Jacket.jpg -(1536.1 KB, 1654x1654) Thumbnail displayed, click image for full size.
Oh man, Bunkai-Kei has some incredibly good albums. Myrtle, Mirage and a few wonderful tracks off Elect-LO-nica springs to mind. I found a blog many moons ago, made by what I believe to be a Frenchman, who updates his blog with albums from various netlabels. It's a good source to find new sites to follow.


But you have to be careful. Some of the music is horrible freeware shite, barely fit as BGM for lame games on newgrounds.
>> No.23928  
File: ClassDisruption.jpg -(162.0 KB, 393x393) Thumbnail displayed, click image for full size.
To add to >>23927

Bunkai-Kei Records

A quieter label, has a lot of beautiful music along with some field recordings and other goodies. This is Go-qualia's (main) stomping ground, anything attached to his name is recommended. A few specific recommendations:

[BK-K 010] VA - Elect-LO-nica Compilation
A release in cooperation with Comic LO. Required listening material.

[BK-K 013] Go-qualia - Dissolve Miku Slowly In Waveform
Remixes of kz's "Last Night, Good Night". Producing glitch featuring Miku is on my to-do before death checklist, so this is right up my alley.

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>> No.23929  
File: 2585401943-1.jpg -(64.8 KB, 350x350) Thumbnail displayed, click image for full size.

Grind, hardcore (including the electronic variety) and all kinds of other noisy stuff.

Personally I can recommend Cloud Rat, No Anchor, Wadge, Maruosa, Surachai, Bologna Violenta, Ablach, Gripe, Spacebong, Leeres Hirn, Sulaco, Jucifer and No Gang Colors or you can just grab one of those comps.
>> No.23962  
How could I not have known about this after the fuss that was made about Exmilitary? Good stuff here, thanks.

File: funny-pics-dogs-boxer.jpg -(21.8 KB, 376x265) Thumbnail displayed, click image for full size.
22272 No.23919   [Reply]
Very Funny
>> No.23920  
That's a funny dog.

File: dna01.JPG -(182.2 KB, 288x540) Thumbnail displayed, click image for full size.
186547 No.13940   [Reply]
Merry Christmas, /photos/!

I'd dump some Christmasy pictures, but I'm too lazy!
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>> No.23890  
File: 01.jpg -(449.5 KB, 1665x1479) Thumbnail displayed, click image for full size.
Merry Christmas, /bun/! Christmas music for everyone!

>> No.23891  
Merry Christmas /bun/! You guys are awesome.
>> No.23893  
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  . . : : : ::::/⌒ヽ: ::: :: : :::: :: ::: ::: :::::::::::::::::::::::::..,,::。:+:::::::::::::::::::::::
  . .... ..::::/  <`O:: :: ::: :::::: :::::::::::: : :::::::::::::::::::+,::o;;::・;,:::::::::::::::::::::
     ⊂ニニニ⊃. . .: : : ::: : :: ::::::::: ::::::::::::::::..<;;::・,,::;ゞ;;o;*::.:::::::::::
     /:彡ミ゛ヽ;)ー、. . .: : : :::::: ::::::::::::::::,,;;;<;+::;;;´;*::o*:,,;;ゞ;;::::::::
    ./ /ヽ/ヽ、ヽ  i. . .: : : :::::::: :::::::::::;;;*;;;〇;ゞ;*::;;:<;;;*;:;ゞ;;o;
   / / 。  ヽ ヽ l   :. :. .:: : :: ::<;;;;〇;ゞ;*::o,ゞ ;*;;;;*ゞ;*:o
  ̄(_,ノ  ̄ ̄ ̄ヽ、_ノ ̄ ̄     ;;;*;;;〇;ゞ;*::;;;;;*ゞ;*::o, 〇;;; *
                       : : : : : : llllllll : : : : : :
>> No.23895  
File: 3e0a3eb8b0fd491e4a153b0e95fbafb9a98166b0.jpg -(127.8 KB, 700x700) Thumbnail displayed, click image for full size.
Is it just me, or were there no hats?
>> No.23899  
Yeah, I was refreshing /bun/ frequently in the last couple of days, and I did not see any hats either.

File: 1324342127385.jpg -(19.6 KB, 300x416) Thumbnail displayed, click image for full size.
20110 No.23824   [Reply]
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>> No.23835  
A is the best, and it's all downhill from there.
Kind of like bust sizes!
>> No.23836  
Pantyhose, A, B, G all work for me, but I'm not opposed to the rest either.
>> No.23837  
File: 344527.jpg -(780.5 KB, 1356x1600) Thumbnail displayed, click image for full size.
C and lower are too casual. All the way up to A is too boring, you want there to be some leg. A bit above the knee is just right.
>> No.23843  
>> No.23851  
A, D, and E are the only correct answers.

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